Currently developing single and multiplayer Unity games for iOS, Android, Web, Facebook, Amazon, Mac Store and Standalone.
Development includes setup, configuring and running of large scale cloud platforms running Nginx, .Net ( Core ), HaProxy and RabbitMQ along with MongoDB clusters and monitoring systems ( Prometheus, Fluentd, Grafana ).
I started my programming career in 2008 producting Flash games and websites for clients such as P&G, McCoys, Nivea, Pringles, Lego, 3M and more. These games ranged from small singleplayer games to multiplayer games with a complete server backend.
Sometime before the demise of the Flash player I started work with Unity3D, moving into making games for a independant game studio.
In 2015 I started my own games company and I am now producing multiplayer games of my own design.
Experienced with C#, PHP, MongoDB, Unity, RabbitMQ, HaProxy, Nginx, Prometheus, Grafana, Fluentd, Docker, Git, Linux server and a few other bits.
I am currently available for short contracts and consultancy work.